Character Token (C) — Both Players
Each player has 4 Character Tokens numbered C1–C4, matching their chosen colour.
Moves forward only — cannot move backward.
Winning: First player to move all 4 Character Tokens across the finish line wins.
Pairing Protection: A lone C Token can be removed by MH. Paired or grouped C Tokens cannot be removed.
Crossing MB: A lone C Token may cross opponent's MB only by rolling doubles. A paired set may also cross MB with doubles.
C Tokens are the only tokens that can cross the finish line and win the game.
Remember: Protect your C Tokens by keeping them paired. A lone token is always at risk from the opponent's Mighty Hammer.
Mighty Bricks — MB (Red Player)
Blocks opponent Character Tokens from moving forward.
Moves forward only — cannot move backward.
Opponent must roll doubles (identical dice values) to pass MB with a lone C Token.
A paired or grouped set of opponent C Tokens may also cross MB — but still requires doubles.
Cannot be removed by the Mighty Hammer (MH) under any circumstances.
MB cannot cross the finish line.
Strategy: Position MB between opponent C Tokens and the finish line to force them to roll doubles — buying you valuable time.
Mighty Hammer — MH (Blue Player)
Removes a lone opponent C Token upon landing on it — or when the opponent lands on MH.
Moves forward AND backward — the only token with full directional freedom.
Immune to MB: MH cannot be blocked by the Mighty Bricks. It passes freely through MB.
Cannot remove paired or grouped C Tokens — only lone, unprotected tokens.
MH cannot cross the finish line.
Strategy: Use MH's backward movement to hunt lone C Tokens. Its MB immunity makes it highly mobile — but it cannot win the game alone.
The Doubles Rule
Rolling doubles means both dice show the identical value (e.g. 3 & 3, 5 & 5).
Doubles allow a lone C Token to cross an opponent's Mighty Bricks (MB).
Doubles allow a paired set of C Tokens to cross MB together, provided they are adjacent or near MB.
Without doubles, a lone C Token is completely blocked by MB and cannot advance past it.
Key rule: Doubles are the only legal way for C Tokens to cross the opponent's Mighty Bricks. Plan your approach accordingly.
Winning the Game
The first player to move all 4 of their Character Tokens past space 41 (the finish line) wins.
Only Character Tokens (C1–C4) can cross the finish line. MH and MB cannot.
Use your Tool Tokens (MH / MB) to slow the opponent while advancing your C Tokens.
Red Player wins with MB (blocker) strategy — block opponent's path while racing C Tokens forward.
Blue Player wins with MH (remover) strategy — eliminate lone opponent tokens while advancing.
Remember: Protect your own C Tokens by pairing them. A paired token cannot be removed by MH — making pairing both defensive and strategic.